Resource Cfg For Sims 3

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Tutorial: How to Create and Use an Overrides Folder

Once that's done, name it resource.cfg (you'll have to select 'all files' from the File Type drop down to keep it from tacking on.txt as the extension) and put it in the documents electronic arts the sims 3 mods folder. If you don't have one, make one. Inside the mods folder, you will need two additional folders. Obsessed with The Sims 3 and NRaas mods. Posts about mod settings as well as game-play pictures. Mainly original content with the occasional re-blog. I thought I’d post a little guide to removing messed up content that was installed along with something else accidentally. OPEN ME FOR ALL THE LINKS! ↓↓↓↓↓↓↓↓ Subscibe to my vlogging channel!Resource.cfg File: htt. The Sims 3; I accidentally my whole Resource.cfg; User Info: CirenWitch. CirenWitch 12 years ago #1. To be able to see custom content, you have to install a Resource.cfg to the root folder. I misread the instructions and replaced the Resource.cfg in my.bin folder with the one I downloaded. Now, when I did it correctly, I can't view my custom.

This tutorial will explain the purpose of the Overrides folder, and teach the user how to create one. I remember feeling very confused about the Overrides folder when I first started playing, so now I’ve decided to try to help anyone else who might be confused about it.

What is an Overrides folder?

An Overrides folder is another folder that you can place in DocumentsElectronic ArtsThe Sims 3Mods. This folder is given higher priority over other folders in your Mods folder, which allows you to further customize and organize how your mods are loaded into the game.

In order to be able to use this folder as intended, you will need to make sure that your Resource.cfg is set up properly to read the Overrides folder. This is very easy, especially since you can get the Resource.cfg from ModTheSims. That means you won’t have to mess around with your Resource.cfg yourself.

Creating an Overrides folder: The Quick and Easy Way.

1. Download the Mods framework from ModTheSims: Direct Download Link for Framework.zip

2. Double-click the Framework.zip file to open it.

3. Open the Mods folder inside Framework.zip

4. Select the Resource.cfg and hit Ctrl+C (or right-click and choose Copy).

5. Go to your own Mods folder, where you install your mods: DocumentsElectronic ArtsThe Sims 3Mods

6. Delete the Resource.cfg file.

7. Use Ctrl+V or right-click > Paste to put the new Resource.cfg in your mods folder.

8. Create a new folder in your Mods folder, and name it Overrides.

Cfg

Ta da! You’re done. You now have a working Overrides folder.

What Makes the Overrides Folder Work

The Resource.cfg from MTS includes these lines:

Notice the Priority for the Overrides folder is 1000. Here are the lines for the Packages folder:

The Packages folder has only Priority 500, so that means, anything in the Overrides folder will have higher priority over the Packages folder. This gives you some flexibility in what you do with your custom content.

Now that you know what makes the MTS Resource.cfg read the Overrides folder properly, you can edit your own Resource.cfg yourself. In fact, you could even re-name your Overrides folder to something else, if you so chose. All you would have to do is change all the “Overrides” bits in the Resource.cfg to the name you’d rather use.

Examples of When to use the Overrides Folder

If you wanted to download lilttlecat’s 70 Store Hairs Pookleted, I’d recommend putting those in the Overrides folder. This will ensure that the game uses the retextures for the hair, and not the EA textures.

If you install some store content as package files, but want to use a mod for the store content, you can put the mod in the Overrides folder.

NRaas Portrait Panel and Awesomemod will conflict with each other. To use them both at the same time, you can put the NRaas Portrait Panel mod in the Overrides folder.

Of course, another way to use the Overrides folder is to put my Custom Food OBJK overrides in the Overrides folder, and install the Custom Food itself into the ModsPackages folder (or via sims3packs). Using this method, you are free to remove my script mod and overrides whenever you want but still keep the custom food.

These are just a few examples of what would be good to put in your Overrides folder.

A Note about Delphy’s Dashboard and the Overrides Folder

Delphy’s Dashboard does not read your Resource.cfg file, and therefore, it does not know that your Overrides folder has a higher priority over your Packages folder. This means that, in some cases, Delphy’s Dashboard will report a conflict when you have certain content in the Overrides folder and your packages folder. This is the case, for example, when you use my OBJK overrides for custom food and install the custom food via packages. Delphy’s Dashboard will report a conflict, but it is a not really an issue, because of the Overrides folder.

Questions? Comments? Criticisms and Suggestions? Don’t hesitate to share to your thoughts.

About This File

In order to use ANY Modin The Sims 3 – you need a “Mods” folder in the main “The Sims 3” folder.

Download 'Mods folder Framework - Install.zip' and place in a new folder.

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Extract the zip file to its own folder.

Move or COPY the ENTIRE Mods folder to your ...DocumentsThe Sims 3 folder.

Now you can start placing your Mod package files into the ModsPackages folder.

Play the game. No installing is required.

It is easy to create one.

Resource Cfg For Sims 3

Make a new folder in DocumentsThe Sims 3 folder. Name it “Mods

In that folder make 2 more folders – name them Packages and Overrides respectively.

Copy the “Resource.cfg” file printed below and paste in a new Notepad document. Save this document to the new Mods folder as a text document, with the following name “Resource.cfg

What a mods folder looks like

Mods (folder)

Resorce.cfg (file)

Packages (folder)

Overrides (folder)

I’ve set up one as a download for you. Or you can follow the directions above.

Just place the ENTIRE Mods folder into The Sims 3 folder. That’s it!

You can now put your Mods into the ModsPackages folder.

The “Resource. Cfg” file contains the breakdown on what folder in the Mods main folder has what priority for loading.

(Resource.cfg file)

Priority 601

DirectoryFiles Files/... autoupdate

That line of code is at the top

Priority 601

DirectoryFiles Files/... autoupdate

Priority 600

PackedFile Overrides/*.package

PackedFile Overrides/*/*.package

PackedFile Overrides/*/*/*.package

PackedFile Overrides/*/*/*/*.package

PackedFile Overrides/*/*/*/*/*.package

Priority 500

Mods

PackedFile Packages/*.package

Resource Cfg For Sims 3

PackedFile Packages/*/*.package

PackedFile Packages/*/*/*.package

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PackedFile Packages/*/*/*/*.package

PackedFile Packages/*/*/*/*/*.package

Priority 500

PackedFile DCCache/*.dbc

If you want a through explanation of how to set up a mods folder or have a MAC computer – you can find a good tutorial here: https://www.carls-sims-4-guide.com/forum/index.php?topic=9187.0

Any problems - let me know.

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